Paladins are beautiful holy warriors trained well in both attack and defense/ With sword, shield, and a heavy suit of armor they charge into battle, emnating powerful auras which strengthen their comrades. These versatile knights can develop either their own strength or train to fill an important supportive role.
A beautiful holy warrior armed with a sword and shield. As conduits of divine power, they use their divine aura to enhance their comrades' combat prowress, or heal them through prayers. They are a moving tank of defense and endurance.
Holy Knight
Defender
SilverMaiden
Templar
Guardian
Soul Knight
Paladin Skill Tree[]
Shield Bash:Bash an enemy with the shield, dealing damage.
Type
Attack
Number of hits
1
Recharge speed
5 seconds
Range
2m
Pre-requisite
None
Level
Damage
MP Cost
Level Unlocked
1
8 - 15
6
1
2
12 - 21
3
3
4
5
Shining Staff:Quickly stab an enemy, dealing damage.
Type
Attack
Number of hits
1
Recharge speed
7.5 seconds
Range
2m
Pre-requisite
Shield Bash
Level
Damage
MP Cost
Level Unlocked
1
34 - 42
8
2
42 - 56
6
3
4
5
Defense Mastery:Increase Defense through relentless training in parrying with swords and shields.
Type
Passive
Pre-requisite
None
Level
Effect
Level Unlocked
1
2
3
4
5
+25 P. Defense
Condemn:Reduce the enemy's chance to defend incoming blows as well as diable hiding-related skills for a period of time.
Type
Debuff
Duration
15 seconds
Recharge speed
5 seconds
Range
16.5m
Pre-requisite
None
Level
Effect
MP Cost
Level Unlocked
1
-1 Defense Rating
2
-2 Defense Rating
3
-3 Defense Rating
4
-4 Defense Rating
5
-5 Defense Rating
11
Holy Aura: Power:Radiate Aura increasing all party member's Attack Power.
Type
Aura
Period
3 seconds (aura refresh itself every 3 seconds)
Pre-requisite
Level
Effect
MP Cost
Level Unlocked
1
+2 P.Attack
2
+3 P.Attack
3
+4 P.Attack
4
+5 P.Attack
5
+6 P.Attack
14
Holyknight[]
Divine Cutter: Attack with a sword filled with holy power, dealing damage.
Blessing of Might: Bless a party member's weapon with holy light, increasing its Attack Power.
Type
Buff
Duration
600 seconds
Recharge speed
10 seconds
Range
10m
Pre-requisite
Condemn
Level
Effect
MP Cost
Level Unlocked
1
+3 P. Attack
2
+6 P. Attack
3
+9 P. Attack
4
+12 P. Attack
5
+15 P. Attack
23
Holy Aura: Shelter: Radiate Aura increasing all party members' Defense.
Type
Aura
Period
3 seconds (aura refresh itself every 3 seconds)
Pre-requisite
Holy Aura: Power
Level
Effect
MP Cost
Level Unlocked
1
+10 P. Defense
2
+15 P. Defense
3
+20 P. Defense
4
+25 P. Defense
5
+30 P. Defense
20
Holy Aura: Passion: Increase Critical Multiplier.
Holy Aura: Sanctuary: Incrase Magical Defense.
Aura Mastery: (Passive) Increase the range of Aura.
Light Blast: Summon a blade from the sky to punish the enemy. (AOE)
Type
Magic
Number of hits
1
Recharge speed
25 seconds
Range
16.5m
Cast Time
2 seconds
Pre-requisite
Level
Magic Damage
MP Cost
Level Unlocked
1
2
3
4
5
789 - 804
29
Holy Aura: Rest: Regenerate MP.
Silvermaiden[]
Shining Staff 2: Quickly stab an enemy, dealing damage.
Type
Attack
Number of hits
1
Recharge speed
7 seconds
Range
2m
Pre-requisite
Level
Damage
MP Cost
Level Unlocked
1
2
156 - 178
36
3
186 - 208
4
5
Immersion: Cast a buff on the target to incraese its Attack Speed.
Light Blast 2: Summon a blade of divine from the sky to punish the enemy.
Blessing of Might 2: Bless a party member's weapon with holy light, increasing its Attack Power.
Integral Sword: Stab en enemy with a blessed edge to deal great damage and decrease the enemy's magical defense.
Sacrifice: Replenishes the HP of a party, guild, or siege members, as well as siege participants, in exchange for the HP of the caster.
Shield Bash II: Bash an enemy with the shield, dealing damage.
Light Blast II: Summon a blade of divine from the sky to punish enemy. (the cooldown is minor of Light Blast)
Holy Grail: Replenish the target's MP at the cost of the caster's HP. (AOE)
Salvation: Increase Physical and Magical Defense. (Can be only casted on yourself)
Grand Cross: Detonate a large cross-shaped insigna around the caster.
Sacrifice: Replenish the HP of party and guild members as well as siege participants in exchange for the HP of the caster.
Defender[]
Stun Assault:
Type
Attack
Number of hits
1
Recharge speed
20 seconds
Stun Duration
3 seconds
Range
2m
Pre-requisite
Shining Staff
Level
Damage
MP Cost
Level Unlocked
1
2
3
4
5
146 - 156
20
Blessing of Might: Bless a party member's weapon with holy light, increasing its Attack Power.
Type
Buff
Duration
600 seconds
Recharge speed
10 seconds
Range
10m
Pre-requisite
Condemn
Level
Effect
MP Cost
Level Unlocked
1
+3 P. Attack
2
+6 P. Attack
3
+9 P. Attack
4
+12 P. Attack
5
+15 P. Attack
23
Holy Aura: Shelter: Radiate aura increasing all party member's defense.
Type
Aura
Period
3 seconds (aura refresh itself every 3 seconds)
Pre-requisite
Holy Aura: Power
Level
Effect
MP Cost
Level Unlocked
1
+10 P. Defense
2
+15 P. Defense
3
+20 P. Defense
4
+25 P. Defense
5
+30 P. Defense
20
Divine Aura: Holy Fire: Burn the ground you are standing with holy flame to cleanse the impure.
Type
Damage Aura
Duration
30 seconds
Period
2 seconds (damage applies every 2 seconds)
Recharge speed
120 seconds
Pre-requisite
Stun Assault
Level
Damage
Initial MP Cost
MP Cost per period
Level Unlocked
1
6
1
2
11
2
3
16
3
4
21
4
5
26
20
5
Divine Shield: Concentrate to gain additional defense at the cost of lower movement speed.
Type
Self Buff
Duration
1200 seconds (bugged, it's currently permanent)
Recharge speed
5 seconds
Pre-requisite
Blessing of Might
Level
Effect
MP Cost
Level Unlocked
1
+60 P. Defense
+2 Defense Rating
-25% Movement Speed
2
+75 P. Defense
+2 Defense Rating
-25% Movement Speed
3
+90 P. Defense
+2 Defense Rating
-25% Movement Speed
4
+105 P. Defense
+2 Defense Rating
-25% Movement Speed
5
+120 P. Defense
+2 Defense Rating
-25% Movement Speed
29
Stigmata: Increase chance to attack and attack power.
Type
Self Buff
Duration
50 seconds
Recharge speed
200 seconds
Pre-requisite
Divine Shield and/or Holy Sharpen Mastery
Level
Effect
MP Cost
Level Unlocked
1
+10 P. Attack
+2 Attack Rating
2
+14 P. Attack
+3 Attack Rating
3
+18 P. Attack
+4 Attack Rating
4
+22 P. Attack
+5 Attack Rating
5
+26 P. Attack
+6 Attack Rating
30
Holy Sharpen Mastery: Invoke the holy power to sharpen your sword.
Type
Passive
Pre-requisite
Holy Aura: Shelter
Level
Effect
1
+2 P. Attack
2
+3 P. Attack
3
+4 P. Attack
4
+5 P. Attack
5
+6 P. Attack
Light Blast: Summon a blade from the sky to punish the enemy. (AOE)
Type
Magic
Number of hits
1
Recharge speed
25 seconds
Range
16.5m
Cast Time
2 seconds
Pre-requisite
Divine Aura: Holy Fire
Level
Magic Damage
MP Cost
Level Unlocked
1
2
3
4
5
789 - 804
26
Guardian[]
Defense Mastery II: Increase defense through relentless training in parrying with swords and shields.
Type
Passive
Pre-requisite
Stigmata
Level
Effect
Level Unlocked
1
+25 P. Defense
45
2
+30 P. Defense
3
+35 P. Defense
54
4
5
6
Shining Staff II: Quickly stab an enemy dealing damage.
Type
Attack
Number of hits
1
Recharge speed
7 seconds
Pre-requisite
Light Blast
Level
Damage
MP Cost
Level Unlocked
1
47
2
156 - 178
36
3
186 - 208
4
5
6
Divine Aura: Holy Fire II: Burn the ground you are standing with holy flame to cleanse the impure.
Type
Damage Aura
Duration
30 seconds
Period
2 seconds (damage applies every 2 seconds)
Recharge speed
120 seconds
Pre-requisite
Shining Staff 2
Level
Damage
Initial MP Cost
MP Cost per period
Level Unlocked
1
30
37
1
52
2
35
2
55
3
4
5
6
Judgment: The wrath of God shocks enemy with holy energy.
Type
Attack
Number of hits
1
Recharge speed
10 seconds
Range
Pre-requisite
Divine Aura: Holy Fire 2
Level
Damage
MP Cost
Level Unlocked
1
171 - 193
54
2
3
4
5
6
The Last Fortress: Enter full defense mode.While in this mode the caster's Physical and Magical defense is vastly increased but so does the aggro level of nearby enemy.
Type
Self Buff
Duration
60 seconds
Recharge speed
120 seconds
Pre-requisite
Shining Staff 2
Level
Effect
MP Cost
Level Unlocked
1
+105 P. Defense
+23 M. Defense
+100 Agro
38
49
2
+115 P. Defense
+25 M. Defense
+100 Agro
53
3
4
5
6
Divine Shield II: Concentrate to gain additional defense at the cost of low movement speed.