Humans descend from a long tradition of melee combat and face-to-face battle. The Blader is well seasoned in the use of greatswords and war spears, focusing on dishing out swift, efficient damage. His strikes may not be as quick as a rogue, but the weight of his weapons carry a more powerful punch.
Advancement[]
Blader A warrior who wields either two-handed swords and spears with effortless skill. The Blader can take on several enemies at once using powerful area effect skills and can cripple them with stun attacks and knockbacks. They are the vanguards in combat and their primary role is to charge and break through enemy defense and strike important targets. Bladers who advance to the [Swordsman] class become dangerous two-handed killing machines while those who choose the [Spearman] class focus on ranged attacks using two-handed spears. | |||
Swordsman Swordsmen are skilled users of two-handed swords. They receive an ability score bonus that enhances their health and melee prowess. They learn several crowd control skills such as stun that inhibit enemy movements and they can also attack multiple opponents simultaneously. [Swordsman] can become a [Destroyer] [Swordmaster]. |
Spearman Spearmen are masters in the art of wielding two-handed spears. They receive an ability bonus that enhances their health and melee prowess. They learn area effect attacks and knockback that keeps their enemies at a distance. [Spearman] can become a [Crusader] or [Dragoon]. | ||
Destroyer Destroyer strive to master the field of large battle. |
Swordmaster Swordmasters specialize in one-on-one combat. |
Crusader A spearman who focuses on one-on-one combat . |
Dragoon Specialize in pushing back multiple enemies at once. |
Blader Skill Tree[]
- Frenzy : Turn into a blood-thirsty beserker. Gain additional Attack Power but lose some Defense percentage.
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Swordsman[]
- Spine Breaker : Attack an enemy with a forcefull blow, dealing damage. This Attack reduces the enemy's agression and movement speed for a period of time.
- 2-H Sword Mastery : Increase Attack Power through relentless sword training.
- Thunder Howl : Overwhelm multiple enemies with a bellowing roar. All targets within range has a X% (80% when skill maxed) chance of being Light Shocked for 4 seconds.
- Stare : Increase Defense and chance to Attack.
- Phantom Thrust : Attacks each target in front of you 5 times with swift swordplay, each blow dealing damage.
- Death Leap : Lower the defense but gain Physical Attack Power and Attack Speed bonus.
Destroyer[]
- Blade Crash 2 : Deal Damage with pwerful slashes.
- 2-H Sword Master 2 : Train in the ways of swords,increasing the attack power when using swords.
- Supersonic Crescent : A lightning fast slash dealing damage to enemy.
- Thunder Howl 2 : Overwhelm multiple enemies with a bellowing roar.Alltargets within range has a 80% change of being in Light Shock for 3 sec.
- Land Divider : Slam the gound to attack the enemies in front with the shockwave and molten magma, dealing great damage to them.
- Blood Lust : The adrenaline from fear and fury rushes throught the caster, increasing the attack speed and dispelling debuffs.
Swordmaster[]
- Blade Crash 2 : Deal damage with powerful slashes'.
- 2-H Sword Mastery 2 : Train in the way of swords, increasing your attack power when using swords.'
- Supersonic Blade : Slash the enemy with a subsonic speed with the ability to Light Shock.
- Spine Breaker 2 : Attack an enemy with a forcefull blow, dealing damage. This Attack reduces the enemy's agression and movement speed of the target.
- Guillotine : Deal great damage to target.
- Blood Insanity : The adrenaline from fear and fury rushes through through the caster, increasing attack speed and dispelling buffs.
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Spearman[]
- Wind Blade: Instanlty discharge compressed energy to an enemy as well as DOT damage.
- Spear Mastery: Increase Attack Power through relentless spear training.
- Stun Attack: Create a shockwave by slamming the ground, dealing damage to nearby enemies with a low change of Light shock.
- Cyclone: Flourish the spear to nearby enemies twice, each blow dealing damage.
- Stare: Increase Defense and Chance to Attack.
- Slater: Damage the target by creating a wall of spears, leaving pierced wounds.
- Death Leap : Lower the defense but gain a Physical Attack Power and Attack Speed bonus.
Crusader[]
- Stun Attack 2: Create a shockwave by slamming the ground, dealing damage to nearby enemies with a low chance of stunning.
- Comet Spiral: A quick thrust, dealing damage and knocking back the target to make an opening.
- Spear Mastery 2: Increase Attack Power through relentless spear training.
- Wind Blade 2: Instantly discharge compressed energy that deals damage and makes the target to bleed.
- Critical Drive: Deeply slash the target with a spear dealing critical damage.
- Last Man Standing: Enter full defense mode increasing physical and magical defense.
Dragoon[]
- Stun Attack 2: Create a shockwave by slamming the ground, dealing damage to nearby enemies with a low chance of stunning.
- Comets Tail: Deliver a quick thrust of the spear, dealing damage to nearby targets.
- Spear Mastery 2: Increase Attack Power through relentless spear training.
- Coercive 2: Lower the morale and defense of enemies in front by being intensely menacing.
- Death Pierce: Impale enemies in front causing them to bleed.
- Last Man Standing: Enter full defense mode increasing physical and magical defense.